http://en.wikipedia.org/wiki/Monte-Carlo_tree_search
or, how to be mostly right most of the time.
http://en.wikipedia.org/wiki/Flocking_(behavior)
http://www.red3d.com/cwr/steer/
oh dear oh dear.
people must be using openCL for this sort of thing these days?
mm juices flowing. After Legacy, maybe something with a ton of realtime AI is next..
All the cool kids are using reciprocal velocity obstacles: http://gamma.cs.unc.edu/RVO/
ReplyDelete!
ReplyDeleteNice, thanks :-)