fun with ai

http://en.wikipedia.org/wiki/Monte-Carlo_tree_search
or, how to be mostly right most of the time.

http://en.wikipedia.org/wiki/Flocking_(behavior)

http://www.red3d.com/cwr/steer/

oh dear oh dear.

people must be using openCL for this sort of thing these days?

mm juices flowing. After Legacy, maybe something with a ton of realtime AI is next..

2 comments:

  1. All the cool kids are using reciprocal velocity obstacles: http://gamma.cs.unc.edu/RVO/

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